Generational Plan: Comprehensive Overview

This document outlines a system designed to address misinformation and foster the creation of meaningful content. It involves multiple components, including Streams Charts and Esports Charts (reputable projects by Awerti.com / ESM.ONE Inc), an academy-like program for training influencers, and additional tools for narrative generation and data analysis. The goal is to provide a structured, measurable framework that helps platforms, governments, and other organizations deliver socially responsible content effectively.


1. Background and Rationale

1.1 The Misinformation Challenge

1.2 Core Objective


2. Ecosystem Components

The Generational Plan is built upon several interconnected units, each fulfilling a critical role in developing, distributing, and measuring content.

2.1 Analysis & Data Tracking: Streams Charts and Esports Charts

2.2 Academy-Like Training Program (Human-Driver Influential Inventory)

2.3 Narrative Generation Unit

2.4 Teleprompter-Style Influencer Tool

2.5 Landing Pages and Community Portal


3. GenPlan.com: Website Structure

To present this initiative under the Generational Plan banner, the domain genplan.com will serve as the central platform. The homepage will be concise, linking to deeper sections that address specific audiences.

3.1 Main Page (High-Level Summary)

3.2 About GenPlan

3.3 Government

3.4 Corporate

3.5 Platforms & Information Providers

3.6 Data & Tools

3.7 Influencer & Creator Hub

3.8 Community & Collaboration

3.9 Contact & Partnerships


4. Implementation Roadmap


5. Advantages and Differentiators


6. Conclusion

The Generational Plan is a forward-looking strategy that harnesses reputable analytics platforms (Streams Charts, Esports Charts), influencer-focused training, narrative generation, and structured community collaboration. By uniting these elements, GenPlan offers stakeholders an effective means to distribute accurate, responsible, and educational messages at scale. It stands ready to serve as a connective bridge among governments, corporations, social platforms, and influencers, ensuring accountability and positive social impact.


About Our Founder

Meet Ivan Danishevskyi, a visionary who is no stranger to the realms of esports, technology, and entrepreneurship. With his vast experience and in-depth knowledge gained over 10-15 years in these domains, he has been the driving force behind GenPlan. As the founder of the ESM.one holding, he has led the creation and development of innovative projects that have become invaluable resources for the esports community worldwide, such as Esports Charts and Streams Charts, gaining recognition from esteemed media outlets such as BBC, Bloomberg, The Washington Post, and The New York Times.

Ivan's impressive portfolio also includes key positions in major esports organizations such as the National Esports Federation of Ukraine (UESF), Esports Europe (EEF), and the International Esports Federation (IESF), actively shaping the future direction of the esports industry. Additionally, his expertise is sought in the startup scene, identifying and supporting promising tech startups, and he serves as a mentor at The Founder Institute.

His commitment to fostering significant social impact is evident in his involvement in startups focusing on impact tech, social development, mental health, and community housing. His projects, which span across geographical boundaries, underscore his dedication to leveraging technology to address societal issues and foster a sense of belonging among individuals.

— ivan@ivan.gg